Education Needs Augmented Reality

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Open Access

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Year : June 19, 2024 at 10:59 am | [if 1553 equals=””] Volume :01 [else] Volume :01[/if 1553] | [if 424 equals=”Regular Issue”]Issue[/if 424][if 424 equals=”Special Issue”]Special Issue[/if 424] [if 424 equals=”Conference”][/if 424] : 01 | Page : –

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By

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R. Ganesh.

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  1. Ex- assistant Marketing Officer Savitribai Phule Pune University (SPPU), Maharashtra, India
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Abstract

nAugmented reality, or AR for short, is the integration of information in digital format, including the real image of a particular user. Many universities now use virtual reality. Using technology for education can create smart universities and Colleges. Thus, this essay will go over the different areas in which augmented reality can be applied. In education, augmented reality (AR) has become a game-changing tool that combines digital content with the actual world—including the user’s perspective. Although virtual reality (VR) has become popular in many academic institutions, AR presents a special opportunity for innovative teaching. By utilizing technology in the classroom, traditional teaching methods can be revolutionized, and smart institutions and colleges can be established. This article examines the various uses of augmented reality in a range of academic fields, including the humanities and STEM. Institutions can promote immersive visualizations, interactive learning experiences, and individualized training catered to the needs of each individual student by using augmented reality (AR) into their instructional procedures. Furthermore, augmented reality (AR) creates collaborative settings that let students participate in cooperative learning despite distance constraints. This essay presents a thorough analysis and argues for the broad use of augmented reality in higher education, emphasizing how it may create innovative, forward-thinking academic institutions and change the face of learning in the future.

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Keywords: Information and Communication Technology (ICT), Augmented reality (AR), Digital Object Identifier (DOI), Organization for Economic Cooperation and Development (OECD), Multi-User Virtual Environment (MUVE), Project for International Student Assessment (PISA), Mobile Augmented Reality Learning (MARLA)

n[if 424 equals=”Regular Issue”][This article belongs to International Journal of Education Sciences(ijes)]

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[/if 424][if 424 equals=”Special Issue”][This article belongs to Special Issue under section in International Journal of Education Sciences(ijes)][/if 424][if 424 equals=”Conference”]This article belongs to Conference [/if 424]

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How to cite this article: R. Ganesh.. Education Needs Augmented Reality. International Journal of Education Sciences. June 19, 2024; 01(01):-.

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How to cite this URL: R. Ganesh.. Education Needs Augmented Reality. International Journal of Education Sciences. June 19, 2024; 01(01):-. Available from: https://journals.stmjournals.com/ijes/article=June 19, 2024/view=0

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References

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[if 424 not_equal=””]Regular Issue[else]Published[/if 424] Subscription Review Article

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Volume 01
[if 424 equals=”Regular Issue”]Issue[/if 424][if 424 equals=”Special Issue”]Special Issue[/if 424] [if 424 equals=”Conference”][/if 424] 01
Received March 5, 2024
Accepted March 9, 2024
Published June 19, 2024

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