Harmonizing Entrepreneurship and Academics: The Chronicles of JIT as a Dual-Narrative Educational Framework
Game-based learning (GBL) has demonstrated significant potential in STEM education, yet most existing implementations remain constrained by narrow disciplinary focus and limited replay ability, offering students a single, linear path through predetermined content. This paper introduces The Chronicles of JIT, an immersive simulation designed to address these limitations through a dual-perspective narrative architecture that transforms engineering and entrepreneurial education. Rather than confining players to one lens, the game allows them to navigate its world as either a Student Entrepreneur, balancing academic obligations against the pressures of building a startup, or a Research Professor, managing grant acquisition and long-term academic progression.
