Salma Itagi,
Alfazal,
Arjun S.,
Bharath S.,
Rohith Badrinath,
Tejashwini N.,
- Assistant Professor, Department of Computer Science Engineering, Sai Vidya Institute of Technology Bengaluru, Karnataka, India
- UG Student, Department of Computer Science Engineering, Sai Vidya Institute of Technology Bengaluru, Karnataka, India
- UG Student, Department of Computer Science Engineering, Sai Vidya Institute of Technology Bengaluru, Karnataka, India
- UG Student, Department of Computer Science Engineering, Sai Vidya Institute of Technology Bengaluru, Karnataka, India
- UG Student, Department of Computer Science Engineering, Sai Vidya Institute of Technology Bengaluru, Karnataka, India
- Associate Professor, Department of Computer Science Engineering, Sai Vidya Institute of Technology Bengaluru, Karnataka, India
Abstract
One can experience the forefront of education by engaging with our virtual reality (VR) powered decentralized educational art gallery. This groundbreaking platform seamlessly integrates VR technology with decentralized networks, crafting an unmatched learning journey. Curated collections of art from diverse cultures and eras can be explored, accompanied by interactive educational modules that deepen one’s understanding of each piece. One can engage with fellow learners in real time, fostering collaboration and dialogue regardless of geographic boundaries. Our platform revolutionizes how we engage with art and education, empowering individuals to explore, learn, and grow in a dynamic virtual environment. Join us on this journey to redefine the art of learning. This model utilizes the use of UNITY platform for the environment setup of museum assets and it also depicts three kinds of applications. The VR of ancient relics, non-fungible token (NFT) based cryptocurrency blockchain selling and buying of artifacts, and to view any museum which is far out of our reach. All these three applications are well organized and NFT feature is hosted on a local website which is accessible by anybody to commercial business. This paper presents a design approach for a multi-view virtual display system for museum cultural relics using augmented reality (AR)-VR fusion technology. By enhancing the hardware configuration, refining system operations, optimizing the multi-view virtual display algorithm, and improving software performance, an efficient design for the multi-view virtual display system is achieved. The proposed design demonstrates that the design effectively meets the practical needs of museum cultural relics display, showcasing high effectiveness in real-world applications and fulfilling the research objectives.
Keywords: Virtual reality, decentralization, educational art gallery, immersive learning. non-fungible token (NFT)
[This article belongs to Journal of Multimedia Technology & Recent Advancements ]
Salma Itagi, Alfazal, Arjun S., Bharath S., Rohith Badrinath, Tejashwini N.. Virtual Reality Based Decentralized Educational Art Gallery. Journal of Multimedia Technology & Recent Advancements. 2024; 11(02):31-37.
Salma Itagi, Alfazal, Arjun S., Bharath S., Rohith Badrinath, Tejashwini N.. Virtual Reality Based Decentralized Educational Art Gallery. Journal of Multimedia Technology & Recent Advancements. 2024; 11(02):31-37. Available from: https://journals.stmjournals.com/jomtra/article=2024/view=155727
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Journal of Multimedia Technology & Recent Advancements
| Volume | 11 |
| Issue | 02 |
| Received | 06/05/2024 |
| Accepted | 20/06/2024 |
| Published | 09/07/2024 |
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